During this project, students will use the Design Thinking process to develop content teaching their chosen audience what a Content Creator is. Students will choose to work through the lens of one of 3 Content Creator types: Journalist, Streamer, or Shoutcaster. Whichever Content Creator type they choose will dictate the format of their presentation (written or audio/video). They will complete the project by sharing their content with a peer and completing a feedback capture grid.
Lesson Plans for Esports: Content Creator Lesson 4 Project | Verizon Innovative Learning
Lesson
Esports: Content Creator Lesson 4 Project
Grade Level
9, 10, 11, 12
Estimated length
8 to 10 class periods

Overview tab selected 1 of 3
Objectives
- Learn how to apply the Design Thinking (Empathize, Define, Ideate, Prototype, Test) to content development
- Design and deliver written or audio/video content teaching a chosen audience member what a Content Creator is
Prerequisites
Learning Outcomes
Author
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Technologies Involved
- Laptop/Desktop
- Tablet
Supplies Required
- Pencil + paper (optional)
- Access to ePortfolio
- Project rubric
- Empathy Interview Worksheet
- POV + HMW Worksheet
- Feedback Capture Grid Worksheet
- Sticky Notes (optional)