Students will design game concepts including elements such as characters, scenes, backgrounds, sounds, objects, and more. Once concept is created, students will create a pitch presentation which would allow them to market their game for other designers, developers, producers, and/or users.
Lesson Plans for Esports: Game Designer Lesson 4 Project | Verizon Innovative Learning
Lesson
Esports: Game Designer Lesson 4 Project
Grade Level
9, 10, 11, 12
Estimated length
8 to 10 class periods

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Objectives
- Learn how to apply the Design Thinking (Empathize, Define, Ideate, Prototype, Test) to content development
Prerequisites
Learning Outcomes
Author
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Technologies Involved
- Laptop/Desktop
- Tablet
Supplies Required
- Access to ePortfolio
- Project rubric
- Pencil + paper (optional)
- Empathy Interview Worksheet
- POV + HMW Worksheet
- Sticky Notes (optional)