Lesson Plans for Esports: Marketer Lesson 4 Project | Verizon Innovative Learning

Lesson

Esports: Marketer Lesson 4 Project

Grade Level

9, 10, 11, 12

Estimated length

8 to 10 class periods

Esports Cover Image.png
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During this lesson, students use a version of the Marketing Planning Process to design a marketing strategy for the product of their choice. Their audience will be the Esports and gaming community. The project can be completed in small groups or individually.

Objectives

  • Read an overview of the Marketing Planning Process
  • Preview and follow the steps and rubric for the Esports Marketer Project

Prerequisites


    Technologies Involved

    • Laptop/Desktop
    • Tablet

    Supplies Required

    • Access to ePortfolio
    • Project rubric
    • Pencil + paper (optional)
    • Research Worksheet
    • Product + Mission Worksheet
    • Marketing Strategy Worksheet
    • Goals + Monitoring Worksheet
    • Optimization Worksheet

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