In this lesson, students will explore core mechanics of a game. They will use everyday objects to play with the different actions. They will design a game using coins and paper or plastic cups, and explore all the things they can do with coins and cups (eg, spin coins, hide in cups, stack cups, etc). Then, they will design a game using only coins and cups. You will introduce the design process to students and they will learn the basics about how to brainstorm and test a game. (You will delve deeper into the design process in the next lesson, so keep it simple for today).