This guide has five sections: the first section provides an overview of teaching game design; the second focuses on the lessons that will move your students through the game design process, step by step; the third section contains details about participating in the Games for Change Student Challenge; the fourth section provides resources that align to the lessons but can also be used on their own as you see fit, as well as information about the alignment of game design to computer science standards; and the final section gives tips for virtual instruction and resources and appendices for further reading and research.
Lesson Plans for Introduction to Game Design Overview | Verizon Innovative Learning
Unit
Introduction to Game Design Overview
Grade Level
5, 6, 7, 8, 9, 10, 11, 12
Estimated length
1 to 8 class periods

Overview tab selected 1 of 3
Objectives
- To provide both big picture information about teaching game design as well as many practical tools, tips and lessons.